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DeustoTech > prototype


2 emaitzak

eTangram Project has been specially designed for producing a transient increase in psychomotor activity for the elderly. It is based on the Traditional Chinese game Tangram using augmented reality. It is divided into levels which increases their complexity to exercise patient's cognitive functions. The objectives of the project are: - Desing and develop a hardware and a software prototype based on the Tangram game to train the physical capacity and memory of elderly people. - Desing and develop a colaborative tool for patients and specialists. - Monitor objective variables of the patients such as time and errors.



The e-Remedu project presents the development of a technology platform consisting in hardware and software, to enhance and implement new rehabilitation activities for patients with spinal cord injury. Spinal cord patients have different needs throughout their life with respect to the disease. This project covers the rehabilitation part. Part of this rehabilitation, in the early stages of the disease has to be faced in the hospital and another part must be personal. The main objectives of this project are: - Improve de communication between the doctor and the patients using the ICTs. - Reduce the number of trips to the hospital of the spinal cord patients to monitoring the disease with the specialists. - Design and implement a videoconference system using Internet. - Design and develop a database with rehabilitaion exercises. - Record and save the exercises made by each user, to be reviewed by the specialist subsequently. - Design and develop a prototype sensor that detects the position and the time the patient is in the same position, warning the patient to prevent and/or reduce sores.




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